With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Build Engineer to join the DevOps team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
* Design, develop, and maintain robust new builds for each platform.
* Monitor and improve on automated build systems and continuous integration.
* Work with IT to monitor and scale our build servers.
* Create and maintain documentation of the build/release process.
* Assist the release manager during a patch release.
* Provide support for other team members.
Requirements
* Minimum 2 years industry experience.
* Good knowledge of Jenkins.
* Good knowledge of scripting languages like Ruby, Groovy, or Python.
* Good knowledge of shell automation using shell/bash/cmd on Linux and/or Windows.
* Familiarity with source control management systems (i.e., Perforce, Git, SVN, etc.).
* Good communication skills in spoken and written English.
* You are a team player and willing to take responsibility.
* You are willing to experiment and iterate over a specific feature.
* Excellent software design and problem-solving skills.
Nice to Have
* Experience with Ansible.
* Experience with automating C#/C++ builds (msbuild, cmake, etc.).
* Experience with full-stack development.
* Shipped a project as a Build Engineer.
#J-18808-Ljbffr