With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Tools Programmer to join the team and help us in crafting the high caliber games our fans have come to expect.
Responsibilities
* Develop and maintain all development tools, including our world editor and performance tools
* Work with a multi-disciplinary team to implement new engine and editor features
* Identify and solve problems in our content creation workflows and pipelines
* Actively participate in finding the best solution for new engine and tools features
* Design, implement and maintain user interfaces
Requirements
* Solid experience creating tools for game development
* Excellent C# and .NET skills for desktop applications
* Experience working with WPF and XAML
* Excellent feel for UI/UX and tool design
* C++ general knowledge
* Open-minded and willing to iterate on a feature based on feedback
* The ability to analyze and understand the workflows of other disciplines
* You seek constructive criticism and are open to discuss issues or requests with end-users
* You are passionate about improving developer productivity and communicate in a supportive way
* You are a team player and willing to take ownership of tools
* Fluent written and spoken English
* Bachelor degree or equivalent work experience
* Please submit examples of your past work
Nice to haves
* Familiarity with Python
* Experience with making extensions for Visual Studio Code (Not just using VS Code)
* Experience making games with Unity, Unreal, Godot (e.g. as hobby project)
* Experience with digital content creation programs (Maya, Blender, …), using them, writing plug-ins for them or supporting people who use them
* Experience making tools for Unreal Engine
* Experience making mods for large games
* Self-driven and passionate about improving people’s day-to-day and supporting and solving problems for humans
* Social, easy to communicate with, friendly, empathetic
* Finds gratification in solving problems for people, not because the problem is “technically cool”
* UI/UX design experience or working with UI/UX designers
What we offer
* An international team of over 450 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
* An open, collaborative environment where ideas are welcome and encouraged
* A managerial team consisting of highly experienced game developers at the top of their fields
* Sharing hobbies and passions with like-minded colleagues
* Inclusive environment with many activities organized by the studios or the employees
* Commitment to making the best game possible for the fans, including listening to community feedback
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