DescriptionPLAY, GROW and WIN
To be a part of Virtuos means to be a creator.
At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.
At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.
ABOUT THE POSITIONResponsibilities
Create exceptional and realistic 3D environments for AAA projects
Ensure all environments are optimised and built in accordance with the platforms technical limitations.
Review and deliver work in accordance with the project's artistic direction, and ensure unified look and consistent quality across all game environments
Develop knowledge and expertise within their team while furthering their own performance and skillbase
Provide mentorship, feedback, and training to others on the team
Partner with design team to support encounters, narrative elements and objectives
Help set up level art best practices and streamline production processes
Identify project risks and problems and suggest relevant solutions
Prioritise, plan and organise tasks for themselves and their team in conjunction with the Producer
Delegate and assign work to team members using tracking tools such as Jira, Hansoft and Basecamp
Qualifications
At least 5 years of experience as Environment Artist or 3D Artist (shipped at least 1 AAA console title)
An outstanding portfolio demonstrating your environment work
Thorough understanding of the game creation process, from concept to launch.
An in-depth understanding of effective asset creation and optimisation
Expert knowledge in a 3D modeling software such as Maya, 3DSMax and Blender and sculpting software such as ZBrush and Mudbox
Excellent knowledge in material and texture creation such as Substance Painter and Photoshop and a comprehensive understanding of PBR pipelines
Strong sense of scene composition and visual storytelling, with a strong eye for lighting, colour and detail
Passion for pushing the state of the art in asset fidelity and production techniques
Be proactive and self-motivated, work without direct supervision
Strong interpersonal and communication skills;
Leadership, team and people management skills
International travel may be required as part of the role