Technical Animator Position
Larian is seeking an experienced and motivated Technical Animator, with a proven track record in the design of gameplay animation systems and blend trees.
Responsibilities:
* Develop, test and maintain complex animation systems together with animators, gameplay programmers and other team members as required.
* Provide technical support on the animation tools and editor to the Animation and Cinematics team.
* Assist in the design, integration and validation of animation assets.
* Work directly with Animation, Code and Design to achieve the look and feel of the desired animations style in-game.
* Understand and implement procedural animation systems to reduce workload and improve the visual quality our characters in-game.
* Debug animation graphs to solve possible gameplay animation issues.
* Participate in and supervise integration of the animation assets into the game engine.
* Collaborate to ensure compliance of animation features with technical, aesthetic and gameplay constraints.
* Research and stay up-to-date with the latest developments in animation systems.
* Support the Lead of the department in any ad hoc tasks and duties.
Requirements:
* A minimum of 5 years' relevant experience.
* Experience in AAA video game development, with a focus on creating and defining high-quality real-time animation systems.
* Strong and practical understanding of animation logic: node graphs, IK, animation trees and similar engine editors and technologies;
* Strong character animation skills and understanding of animation principles;
* Experience working with high-fidelity motion capture;
* Good understanding of rigging, skinning and related character technologies;
* Able to document and explain their work clearly and concisely;
* Team oriented and has a strong desire for collaborative participation in a team-based pipeline across different geographic locations
* Able to take direction and feedback positively, adapt to change and thrive under the pressure of tight deadlines
* Enthusiastic, methodical and organised approach to work with high quality standards
* Sense of initiative, originality and resourcefulness in problem solving
* Good written and verbal communication skills (English is mandatory)
Nice To Haves:
* Strong knowledge of Autodesk Maya preferred, knowledge of Motionbuilder and similar packages is considered a bonus
We are looking for highly motivated individuals with ever-evolving skillsets and passion for player experience. If you want to contribute to making amazing RPG experiences, we would love to hear from you.